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Refined Lady - Real-Time + breakdown

I had a blast working on this lady ! The main difficulty here was the hair, I wanted her to look glamorous and refined, and I wanted to strenghten my knowledge of xgen and haircards.
Total polycount is 61k without the braid geo.
I feel like I could have optimized the braid geo better. I am sure a simple decimation might have done a better job but I cared about doing it manually and seeing how far I could compete against an algorithm.

I was trying to better the hair when I found this breakdown by Hazel Brown : https://www.artstation.com/artwork/g22ZwG
where they go over their approach to braid. I got inspired and wanted to try something similar myself. I went back and added flyaways cards going along my braids geo.

I based myself on the great concept from Snod Snow :
https://www.artstation.com/artwork/4YGKk
Check them out !