Apex Legends trailer work done at The Mill.
I was mostly in charge of character modeling up-resing, character texturing and lookdeving. Our Lighting supervisor, now director of CG Chris Bayol and I worked closely together to establish the first look of the character when we dove into a really custom toon shader that defines the look of those trailers.
I've also worked with our concept artist Ed Laag to establish the very initial look on the stylized environment texturing.
I've also helped with some character face 3D concepting and modeling, shot sculpting as well as environment modeling, lighting and pre-comping.
Please remember that the projects are a huge team effort and they are many names to thank. I'll try to be as clear as possible about my participation in the project but I'd like to thank the other amazing artists that I worked along on those screenshots that I am posting. Namely Derrick Sesson, Samantha Pedregon, Dustin Leon, Ziming Liu, Gary Inloes, Yarin Manes and more.