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Apex Legends Cinematic trailers

Apex Legends trailer work done at The Mill.

I was mostly in charge of character modeling up-resing, character texturing and lookdeving. Our Lighting supervisor, now director of CG Chris Bayol and I worked closely together to establish the first look of the character when we dove into a really custom toon shader that defines the look of those trailers.

I've also worked with our concept artist Ed Laag to establish the very initial look on the stylized environment texturing.

I've also helped with some character face 3D concepting and modeling, shot sculpting as well as environment modeling, lighting and pre-comping.

Please remember that the projects are a huge team effort and they are many names to thank. I'll try to be as clear as possible about my participation in the project but I'd like to thank the other amazing artists that I worked along on those screenshots that I am posting. Namely Derrick Sesson, Samantha Pedregon, Dustin Leon, Ziming Liu, Gary Inloes, Yarin Manes and more.

Wraith's Face Texturing

Wraith's Face Texturing

Wraith's Face Texturing

Wraith's Face Texturing

Caustic and Mirage Face texturing

Caustic and Mirage Face texturing

Wraith and Caustic Face texturing

Wraith and Caustic Face texturing

Mirage Face texturing

Mirage Face texturing

Bangalore Face Texturing

Bangalore Face Texturing

Bloodhound and Lifeline costume Texturing

Bloodhound and Lifeline costume Texturing

Gibby's face Texturing

Gibby's face Texturing

Bangalore Face Texturing

Bangalore Face Texturing

Environment texturing modeling and layout

Environment texturing modeling and layout

Environment texturing modeling and layout

Environment texturing modeling and layout

Environment texturing modeling and layout

Environment texturing modeling and layout

Environment texturing modeling and layout

Environment texturing modeling and layout

Texturing and shading

Texturing and shading

Environment texturing modeling and layout, lighting

Environment texturing modeling and layout, lighting

lighting

lighting

Wraith shot Sculpting

Wraith shot Sculpting

Pathfinder Alt texturing and shading

Pathfinder Alt texturing and shading

Crypto's face and body texturing and shading

Crypto's face and body texturing and shading

Crypto's face and body texturing and shading

Crypto's face and body texturing and shading

Crowd face, body and costume modeling, some of them texturing, Boss body guard modeling and bodyguard variation modeling

Crowd face, body and costume modeling, some of them texturing, Boss body guard modeling and bodyguard variation modeling

Revenant Body and face Texturing

Revenant Body and face Texturing

Revenant Body and face Texturing

Revenant Body and face Texturing

Boss body guard modeling

Boss body guard modeling

Revenant Body and face Texturing

Revenant Body and face Texturing

Revenant Human Body, Face, and Costume

Revenant Human Body, Face, and Costume

BodyGuard Boss Face Body and costume, Modeling and Face concepting

BodyGuard Boss Face Body and costume, Modeling and Face concepting

Waitress Face Body and Costume modeling and face texturing

Waitress Face Body and Costume modeling and face texturing

male crowd faces concepting and modeling

male crowd faces concepting and modeling

female crowd faces concepting and modeling

female crowd faces concepting and modeling